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If sketching were a Kung Fu style, Peter would be the grand master. He is a fantastic designer with a fresh approach and vision in this craft. Learn to create awesome characters and team up with Art Direction. It's a rare treat to see this process, like a birthing panda. So, join Peter in the first steps of this journey that is the production method.

- Ismael Medrano
Senior Character Concept Artist SCEA

$59.00
  • Instructor:
    Peter HAN

BEHIND THE SCENES (BTS) is a new and exciting DVD series developed to showcase the creation of a game cinematic sequence. The series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. In this first chapter, concept artist Peter Han designs the lead character Geo, a seasoned veteran of numerous infiltration missions. Peter demonstrates his process for quick sketching, character exploration, prop design, gathering reference and producing orthographics and final illustrations for the 3D modelers. This DVD features production meetings with Art Director Mark Goerner, as he provides design direction for Geo.

149 Minutes

Product Code: BTS01



Quick Sketching
Character Exploration
Character Details
Producing Orthographics

Weapon Design
Photo Shoot with a Model
Using Photographic Reference
Working with a Production Team


01: Intro Meeting
02: Sketching GEO
03: Silhouettes and Detail Design
04: Orthographic Layout
05: 2nd Production Meeting
06: Photo Shoot
07: GEO Head Shots
08: 3rd Production Meeting
09: Final GEO Design Drawing
10: Outro

Click here to view a sample clip from the BTS Trailer.
Click here to view a sample clip from the Production Meeting.
Click here to view a sample clip from this DVD. Note that while this clip is compressed for the web the actual movie is high quality video. View the thumbnails to the right to see higher resolution stills.

Richard Peter Han was educated at the Art Center College of Design and graduated with a Bachelor of Arts Degree in Illustration with a focus on Entertainment Design. He then started working in concept design for the video game industry creating work for major companies such as Sony, Konami, Cheyenne Mountain and Vivendi Universal. Game credits include: Warhawk, Stargate Worlds, Spyro the Dragon, Silent Hill Experience and World of Warcraft.


Character Design for Production with Cajun Hylton
Vehicle Modeling for Production with Paul Schoeni


 
 
     

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