The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Puddnhead shows you how to create three different creatures from start to finish, from the abstract design of the character to the finished drawing. Using a mechanical pencil and kneaded eraser, he demonstrates how to develop emotional, three-dimensional and realistic designs. Over the course of the lecture, Puddnhead discusses how to give your characters more life, create original and unique types of characters, draw and render from your imagination, create expression and mood, and develop your focal areas. He explains his entire process, and you see every mark he makes as if you were sitting next to the artist.
Duration: 120 minutes
Format: SD 640x480
Puddnhead is a concept development artist living in Hollywood, who has worked for Lucasfilm, Sony Pictures, Warner Bros. Pictures, Warner Bros. Records, FOX, Columbia Pictures, Vivendi Universal, Imaginary Forces, Hasbro, New Line Cinema, Sierra Games, Troika Games, Electronic Arts, Interplay Entertainment, Black Isle Studios, Big Huge Games, and Wizards of the Coast to name a few. Some of the films that Puddnhead has worked on are Blade 3, Hellboy, Spider-Man 2, Harry Potter 3, Van Helsing, Dreamcatcher, Cat in the Hat, Identity, Daredevil, The Hulk, Elektra, Pirates of the Caribbean, Darkness Falls and Charlie's Angels 2. Puddn' has also worked on the redesign of the Dreamworks logo, and developed designs for the "Return of the Mummy" ride at the Universal Studios Theme Park in Florida.
Puddnhead's high level of draftsmanship is a delight to watch and learning how to approach figurative painting within Painter 9.0 make this another unique and beneficial addition to the Analog library.
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Gnomon specializes in computer graphics education for careers in the entertainment industry.