Prop Design
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Concepting & Illustrating a Sword for Games
Prop Design using Photoshop, Blender, Octane & ZBrush with Olivier Dubard
Olivier Dubard
1h 39m | 6 Chapters
Creating a Hero Weapon for Games
Weapon Modeling, Texturing & Rendering Techniques with Thomas Butters
Thomas Butters
6h 40m | 10 Chapters
Designing Sci-Fi Weapons for Film
Concepting Hero & Villain Blasters using Photoshop with Paul Ozzimo
Paul Ozzimo
5h 49m | 10 Chapters