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The Gnomon Workshop

The Gnomon Workshop

312 posts

The Gnomon Workshop, the industry leader in professional training for artists in the entertainment industry.

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  Dec 08, 2022

Creating a Realistic Humanoid 3D Character With Babak Bina

Character Creation Workflow Using ZBrush, Maya, Mari & V-Ray This 3.5-hour workshop...

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  Dec 01, 2022

Sculpting Miniatures for Boardgames Using ZBrush With Francesco Orru

Learn how to translate a 2D concept into a 3D miniature using ZBrush and KeyShot in this 4-hour workshop by Digital Sculptor Francesco Orru....

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  Nov 17, 2022

Designing Unique Vehicle Concepts for Production

A key to being a successful concept artist is the ability to express a believable and unique design clearly. Explore the various ways you can think about vehicle designs to ensure arriving at a distinctive and creative end product....

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  Nov 10, 2022

Sculpting with ZModeler

Learn how to use ZBrush’s ZModeler as efficiently as possible in this new workshop by Daniel Zeni. During 6 years of experience working in film, games, and consumer products, using ZBrush to bring characters to life, Daniel found that ZModeler revolutionized his workflow....

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  Nov 03, 2022

Elephant Anatomy Vol. 1 & 2 With Terryl Whitlatch

This comprehensive workshop series by industry veteran Terryl Whitlatch focuses on the anatomy and paleontology of real elephants and their prehistoric relatives....

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  Oct 27, 2022

Sculpting the Human Skull

Learn how to sculpt a realistic human skull with this comprehensive workshop by Principal Character Artist John William Crossland....

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  Oct 20, 2022

Creating Creature Fur Using XGen & Arnold

Discover how to create creature fur from scratch in Maya using XGen and Arnold with Creature FX Artist Bruno Tornisielo. This 2.5-hour workshop details Bruno’s process for crafting believable hair and fur, starting with a simple sphere to demonstrate XGen's fundamental tools and principles....

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  Oct 13, 2022

Designing a Military Aircraft

Learn how to create a believable 3D aircraft concept from initial sketch to final render using Photoshop, Blender, and 3D-Coat. Nikolai Razuev, a Senior Concept Artist at DNEG....

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  Oct 06, 2022

Modeling a Stylized Character for Games

Discover the process of creating a stylized game character model and rendering a professional portfolio piece. Senior Character Artist, Kat Unsworth, details her entire workflow, from the initial design of the character model through every stage of its production....

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  Sep 28, 2022

Cinematic Lighting in Unreal Engine 5

This advanced 2-hour workshop covers the Unreal Engine 5 lighting workflows that Naughty Dog Lighting Artist, Ted Mebratu, uses to achieve cinematic results....

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  Sep 21, 2022

Creating a Sci-Fi Hallway in Unreal Engine 5

In this 3.5-hour workshop, Dominique Buttiens teaches modern texturing techniques inside Unreal Engine 5 and demonstrates how to create shaders with speed, quality, and efficiency....

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  Sep 14, 2022

Enemy Creature Design for Games: FLESH-TEK — Vol. 1 With J.P. Targete

In this 4-hour workshop, J.P. explores, discusses, and demonstrates how to design an enemy/boss creature design, from ideation sketch through to the finished concept design using Photoshop....

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