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release archive

Introduction to Maya 2019

interviews archive

interview with Alessandro Cangelosi

Alessandro Cangelosi combined his passion for technology, science and art into a successful career in multiple entertainment industries. In this interview, Cangelosi describes his experience as a Lightning TD and a FX TD, new techniques and technologies to manage full CGI sets, and the highlights to working on massive environments, look-dev projects, movies, commercials and game trailers like Dead Rising, Rift, and Mobile Strike.

 

Read the interview with Alessandro Cangelosi by Genese Davis

coming soon

The Making of The Ningyo

The Making of The Ningyo

release archive

Designing a Goddess of War

Designing a Goddess of War

coming soon

Creating keyframe illustrations for films

Creating keyframe illustrations for films

coming soon

Vehicle Design for Production

Vehicle Design for Production