In this lecture, Igor Staritsin takes you through the entire process of creating an epic matte shot. He starts by painting a few thumbnails while discussing the fundamental principles of successful environment art. Igor then begins painting the compositional sketch while establishing the mood. Maya is then used to create a base model for the architectural pieces and then the process proceeds in Photoshop to create a detailed environment using a broad range of advanced techniques. Finally, Nuke is used to set up camera projections and to establish the final comp.