Develop Essential Skills with Curated Learning Paths
These collections of workshops are carefully curated to help artists hone in on the topics they are most interested in. Learning Paths highlight many of the most popular titles in our library, where experienced artists share invaluable techniques, tips, and insights. Whether a beginner or a professional, staying motivated to learn new skills starts with inspired education. With 26 Learning Paths containing over 200 beginner, intermediate, and advanced workshops, this is where you can find the inspiration and techniques to fulfill your creative potential.
Foundation Drawing and Rendering
Develop a clear understanding of linear perspective and form rendering with this series of nine comprehensive workshops by masters of the craft...
Anatomy
This 10-part workshop series explores the essential structures of the human body through in-depth demonstrations by accomplished figurative artists...
Figure Drawing
Journey into the art of figure drawing with this 10-part workshop series. Four accomplished instructors guide these practical workshops...
Sculpture
Explore the world of traditional clay sculpture with this series of 12 workshops. The comprehensive classes are taught by the entertainment industry’s top sculptors...
Visual Storytelling
Bringing a story to life in a visual medium requires more than technical skill, as an artist must develop their designs to best serve the narrative and...
Storyboarding
Storyboards and animatics are essential for shaping how a story unfolds visually, from shot to shot, in film, animation, and game cinematics...
Character Design
Spanning 14 workshops by 12 accomplished designers, this series explores the art and craft of character design across both 2D and 3D...
Creature Design
This seven-part series brings together top industry professionals to reveal the art and science behind designing creatures for entertainment...
Environment Design / Film & Animation
Designing worlds for the screen requires a deep understanding of nature and architecture, applied across settings ranging from historical to contemporary...
Environment Design / Games
This eight-part series explores how environment concept artists study natural settings and architecture across historical, contemporary, fantasy, and...
Keyframe Illustration
In the film industry, one of the most powerful tools for visual storytelling is the keyframe illustration. This image brings a pivotal scene or story moment...
Illustration
The study of Art History essentially explores how humans have used pictures to tell stories. Illustration is a term with broad application...
Visual Futurism
Syd Mead, the Visual Futurist born in 1933, revolutionized the world of conceptual design with his unique ability to visualize and render entire futures...
Vehicle Design
From cars and motorcycles to planes, spaceships, and hovercraft, Vehicle Designers envision modes of transportation that must serve both form and function...
Mech & Prop Design
Designing Props and Mechs for film and games covers various manufactured objects, weapons, robots, and machines that are often critical to the story...
Character Art for Film & Animation
Dive into digital production, where artists produce final characters ready for rigging and animation. Generally speaking, character production artists receive...
Character Art for Games
Learn the character art pipeline used by leading character artists working on AAA games, including Diablo 4, Far Cry 6, Hellblade 2, Valorant, and...
Environment Art for Film
Environment Art for Film, both natural and architectural, requires a working knowledge of diverse tools and techniques to execute the level of detail and...
Environment Art for Games
Explore the industry-standard tools and workflows for creating immersive real-time Environment Art for Games. Ten artists from studios such as Infinity Ward...
Hardsurface Modeling
Discover the fundamental skills needed to model hard-surface objects, props, and vehicles, with this collection of nine workshops...
Texturing and Materials
A Texture Artist's challenge is to define the material, history, function, age, and style of a diverse range of assets. From a castle wall to a fantasy creature...
Lighting and Rendering
Lighting is a critical part of the production pipeline responsible for not just the ability to see, but also for how the audience will feel...
Effects and Simulation
When most people think of Visual Effects, particularly those outside the VFX industry, they’ll most likely imagine explosions and superheroes...
Character Rigging
Getting a character or creature ready for animation requires two primary objectives. The first goal is that the rig must...
Character Animation
An animator’s fundamental job is no different from an actor’s: To bring a character to life in service of the story...
Character Animation for Games
Animation for games presents unique challenges and responsibilities to an animator. While film and animation are linear and inherently story-driven in performance...
Grooming
Hair and fur are complex, dynamic, and critical to a believable character or creature. Maya and Houdini offer powerful tools that enable artists to...

