Log inBy CategoryBy Instructor
Browse
LEARNING PATH

Environment Design / Games

This nine-part series explores how environment concept artists study natural settings and architecture across historical, contemporary, fantasy, and science-fiction genres. Unlike film, game environments must adapt to various visual styles, from hyper-realism to stylized worlds, while supporting gameplay from multiple vantage points. Through detailed demonstrations in both 2D and 3D, leading designers from the games industry share their professional workflows and creative strategies, developed while working on such AAA titles as Uncharted, Assassin’s Creed, Watch Dogs, and The Last of Us.

Intermediate to Advanced 34h 34min 9 Workshops
Aaron Limonick James-Lewis-Vines Jose Vega Asim Steckel leo Li Eddie Bennun Isaac Kim
By 7 Instructors
Environment Design and Illustration Thumbnail
01

Environment Design and Illustration

In this title, concept artist Aaron Limonick demonstrates the critical importance of a complete design process when approaching environment design and illustration...

Aaron Limonick by Aaron Limonick
Intermediate
4h 41m
12 Lessons
Environment Art Environment Design Lighting & Rendering Matte Painting Modeling Texturing & Shading UV Layout Concept Art
3D Coat icon 3D Coat modo icon Modo photoshop icon Photoshop
Environmental Storytelling Thumbnail
02

Environmental Storytelling

In this title, Art Director Eddie Bennun shares his workflow for designing a credible game environment that portrays a clear story. Using Google SketchUp and Adobe Photoshop, Eddie explores the importance of shape language and its crucial role in creating a narrative composition...

Eddie Bennun by Eddie Bennun
Advanced
2h 46m
10 Lessons
Digital Painting Environment Design Concept Art
sketchup icon SketchUp photoshop icon Photoshop
Creating Cinematic Concept Art Thumbnail
03

Creating Cinematic Concept Art

Learn simple yet powerful techniques to help you create high-quality concept art using Blender and Photoshop. Sucker Punch Productions’ Concept Artist Isaac Yeram Kim aims to equip artists of all skill levels with efficient methods...

Isaac Kim by Isaac Kim
Intermediate
2h
8 Lessons
Digital Painting Character Art Modeling Environment Design Environment Art HDR Images Lighting & Rendering Look Development Concept Art
blender icon Blender photoshop icon Photoshop
Creating a Custom 3D Kit for Concept Art Thumbnail
04

Creating a Custom 3D Kit for Concept Art

Learn the process for creating a 3D kit from start to finish. Discover all the insights and techniques to help you take full advantage of 3D kit creation and be inspired to produce epic images, from generating initial ideas, gathering references, and handling prep work to finalizing concept art in Photoshop...

Jose Vega by Jose Vega
Intermediate
5h 53m
8 Lessons
Digital Painting Digital Sculpting Environment Design Environment Art Lighting & Rendering Look Development Texturing & Shading Modeling Concept Art
photoshop icon Photoshop blender icon Blender zbrush icon ZBrush procreate icon Procreate gravity sketch icon Gravity Sketch Substance Painter icon Substance Painter
Creating Environment Concept Art for Games Thumbnail
05

Creating Environment Concept Art for Games

Creating and developing production art for games demands not only a deep understanding of the needs and goals of other departments in a game studio but also the consciousness and knowledge of technical restrictions...

Asim Steckel by Asim Steckel
Advanced
3h 05m
7 Lessons
Digital Sculpting Environment Design Environment Art Lighting & Rendering Look Development Concept Art
photoshop icon Photoshop blender icon Blender 3D Coat icon 3D Coat Octane render icon Octane Render
Design Futuristic Architecture Using Blender Thumbnail
06

Design Futuristic Architecture Using Blender

Learn how to design futuristic architecture using Blender with Leo Li’s complete 2D-to-3D concept design workflow, which covers everything from modeling, texturing, landscape design, and lighting to the final paint-over in Photoshop...

leo Li by Leo Li
Intermediate
5h 57m
14 Lessons
Environment Design Environment Art Modeling Lighting & Rendering Look Development Concept Art
photoshop icon Photoshop blender icon Blender quixelbridge icon Quixel Bridge
Designing Environments for Games Thumbnail
07

Designing Environments for Games

Sketching has traditionally been considered a 2D medium, but with the power of Blender’s Grease Pencil tool, you can draw in 3D and jump right into your designs to truly explore the space...

James-Lewis-Vines by James Lewis-Vines
Intermediate
2h 36m
10 Lessons
Environment Design Environment Art Modeling Texturing & Shading Lighting & Rendering Concept Art
photoshop icon Photoshop blender icon Blender
High-Fidelity Environment Design Thumbnail
08

High-Fidelity Environment Design

Design an immersive world using Blender, 3D-Coat, and Photoshop with this 3-hour workshop by Senior Artist Jannis Mayr. This intermediate to advanced-level workshop reveals Jannis’s techniques for creating fantastical worlds...

James-Lewis-Vines by James Lewis-Vines
Intermediate
2h 40m
7 Lessons
Digital Sculpting Environment Design Environment Art Modeling Look Development Lighting & Rendering Concept Art
photoshop icon Photoshop blender icon Blender zbrush icon ZBrush 3D Coat icon 3D Coat
From Abstraction to Production Thumbnail
09

From Abstraction to Production

Focusing on the earliest stage of pre-production, inspiration becomes the artist's most important weapon in pitching an idea to a director. In this class, Aaron Limonick demonstrates bringing an abstract ink experiment to a realized conceptual sketch using Adobe® Photoshop®....

Aaron Limonick by Aaron Limonick
Intermediate
4h 36m
14 Lessons
Environment Design Concept Art
photoshop icon Photoshop
Frequently Asked Questions
Everything you need to know about the Learning Path.
Learning Paths have been organized to help both aspiring and professional artists, who are looking for training based on the fundamental categories of creative work in the visual effects, animation and games industries. Each Learning Path has been curated to contain a collection of workshops that guide artists through a series of topics relevant to that path, but they are not necessarily sequential. When appropriate, however, we have organized the workshops in a path to be in a logical order. All workshops are tagged with their level (beginner, intermediate, advanced) so that you can browse the path and choose a title that matches both the subject matter and level that you are looking for.
All Gnomon Workshop instructors are professional artists from the entertainment industry, who have worked with us to structure their time, experience and knowledge into practical and inspiring training. We believe that it is important to learn from masters of the craft, who have honed those skills via years of experience working in production, collaboratively with their peers. Through time and experience, artists develop not just their creative and technical ability, but also their communication skills. These become critical aspects to being an effective lead artist, supervisor or, in our case, instructor.
Whether you choose an Annual or a Monthly Subscription, your plan will give you unlimited access to all 26 Learning Paths, allowing you to learn at your own pace. Your subscription also gives you access to the entire catalog of 350+ workshops, with new comprehensive workshops added every month.
While many workshops include Project Files, these are at the instructors’ discretion. You will find details of any project files provided on each workshop page, along with the software/tools required to tackle the workshop. If you have any questions, you can contact us via our Live Chat or email the team at support@thegnomonworkshop.com.

Unlock Unlimited Access

  • Over 350 Workshops. 250+ Instructors.
  • Concept Art, Visual Effects, Games and much more.
  • New Workshops released every month.
  • Beginner, Intermediate and Advanced Levels
A team working on computers in an office setting.

Level up your Team

If you're an artist at a Studio, School, College, or University, we have Team License options available for every scenario. Join top studios and schools including Blizzard, Riot Games, Disney, Gnomon, LCAD, Digipen, London Met and many more.