The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
After graduating from the Gnomon School of VFX, Devon Fay started his career in Blizzard Entertainment's film department. He began working on matte-painted environments for projects such as Starcraft II: Wings of Liberty and World of Warcraft: Cataclysm. Devon continued his work at Blizzard as a Matte Painting Lead for Diablo III, World of Warcraft: Mists of Pandaria and Starcraft II: Heart of the Swarm. While constantly seeking new challenges and techniques, he decided to transfer his career to real-time environments for games. Currently, Devon is working at Infinity Ward as a Senior Environment Artist, working on such games as Call of Duty: Ghosts and Call of Duty: Advanced Warfare. Coming full circle, he has returned to the Gnomon School as an online instructor, bringing his unique perspectives to environment creation, drawing from his experience in both pre-rendered and in-game environments.
"Devon is one of those rare artists that combines great talent with the ability to teach and inspire those around him. He has an incredible eye and attention to detail that is hard to find nowadays. I feel privileged to have been able to see his creative process. "
"If you're looking for one of the best environment artist in the industry, look no further. Devon Fay delivers the highest quality in every work, and this one is no exception."