Foundation Drawing and Rendering
Develop a clear understanding of linear perspective and form rendering with this series of nine comprehensive workshops by masters of the craft: Gary Meyer, Scott Robertson and Neville Page. Learn how to accurately construct environments and objects in space, and practice techniques for rendering basic forms with convincing light, shadow, and tonal value. Through step-by-step demonstrations, the lessons progress from simple shapes to more complex scenes and objects, teaching the importance of visualizing, constructing, and shading with clarity. This path also includes a Workshop on the fundamentals of painting with Photoshop, for those new to digital painting.
Fundamentals of Perspective 1
In this lecture titled Fundamentals of Perspective 1: One-Point Principles and Concepts, the basic concepts of one-point perspective will be covered. This lecture primarily focuses on the fundamental understanding of the principles, terminology, and the concept of scale in perspective...
Fundamentals of Perspective 2
In this lecture titled Fundamentals of Perspective 2: Two-Point Principles and Concepts, we continue the discussion with an overview of Two-Point Perspective. Gary discusses methods of measuring and plotting scale correctly in two-point perspective by first discussing ways to transfer scale correctly...
Fundamentals of Perspective 3
In this lecture titled Fundamentals of Perspective 3: Three-Point Principles and Concepts, we begin by discussing three-point perspective. Here, Gary breaks down three-point perspective and illustrates the terminology and concepts to consider when using three-point perspective...
Basic Perspective Form Drawing
On this title Scott introduces the basics of 1, 2 and 3-point perspective drawing and leads you through the exercises needed to gain the skills necessary to draw man-made forms of your own design...
How to Draw Cars
In this title, Scott demonstrates the basic drawing techniques he uses when drawing cars. The lecture begins with a detailed look through some of his past car drawings and the strategies employed while drawing them...
How to Draw Airplanes
In this title, Scott demonstrates the basic drawing techniques he uses when drawing aircraft. The lecture begins with a detailed look through some of his past aircraft drawings and the strategies employed while drawing them...
How to Draw Hovercraft and Spacecraft
The lecture begins with a quick look at several of his past hovercraft vehicle drawings and the strategies employed while drawing them. Next, Scott demonstrates his techniques of drawing eleven different flying vehicles of his own design...
Rendering Matte Surfaces: Volume 1
In Volume 1, which focuses on Rendering Matte Surfaces, Neville offers a deep dive into the shading methods that he has refined across more than 30 years of professional work and teaching. Starting with the basics, he shows how light interacts with flat planes, using a cube as the foundation, and explains how our eyes and brain interpret form through value changes...
Rendering Matte Surfaces: Volume 2
In this second volume of Neville Page’s Rendering Matte Surfaces series, he continues teaching the essential skills that all designers need to learn. Blending clear demonstrations with real-world observations, Neville helps artists to train their eye and sharpen their technique, whether just starting out or refreshing their foundational knowledge...
Rendering Matte Surfaces: Volume 3
Neville demonstrates a clear, technical, and logical approach to assigning values across panels and compound curves. As the examples progress in complexity throughout the lessons, he showcases a range of lighting strategies in Photoshop to help artists render impressive and sophisticated forms...
Digital Painting in Photoshop
To hone your digital painting skills in Photoshop, you must master the menus, tools, and settings that will deliver the best results. This 6-hour workshop is dedicated to teaching the foundations of professional-level painting in Photoshop...
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