Sep 08, 2022
Learn Blender for concept art with this 4.5-hour workshop designed to help you accelerate the detailing process of environment concepts using 3D assets....
Sep 01, 2022
In the third and final volume of Eric Keller’s Introduction to Maya 2023, you’ll learn all the fundamental concepts of shading, lighting, cameras, and rendering, focusing on using the Arnold render plug-in and associated interfaces....
Aug 19, 2022
Unreal Engine 5 has dramatically improved the quality of real-time lighting through its implementation of real-time global illumination, through the new Lumen lighting engine....
Aug 11, 2022
Art Director and Visual Development Artist, Francesco Guarini, details the art of visual storytelling for production and shares how to create successful cinematic compositions....
Aug 04, 2022
This creature design workshop by Wētā FX Lead 3D Modeler, Pascal Raimbault, covers his complete pipeline for concepting unique characters for production....
Jul 29, 2022
Discover how to create visual effects for games using the most up-to-date techniques in Unreal Engine 5 with Senior VFX Artist at People Can Fly...
Jul 14, 2022
Learn how experienced character artists create production-ready creatures for a visual effects pipeline...
Jul 07, 2022
Learn how to master inking in Clip Studio Paint and level up your...
Jun 29, 2022
Discover how to create a production-ready stylized character from a concept, complete with...
Jun 23, 2022
This comprehensive 8-chapter workshop, taught by Lead Digital Projects Engineer Charleston Silverman, gives...
Jun 02, 2022
Eric Keller returns with the second volume in our Introduction to Maya 2023 series. Following on from Introduction to Maya 2023: Volume 1, Volume 2 consists of 14 short chapters which focus on introducing the primary tools that you'll be using to build and animate models in Maya....
Nov 14, 2024
Oct 31, 2024
Oct 24, 2024
Oct 03, 2024
Sep 26, 2024
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Sep 12, 2024