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The Gnomon Workshop

The Gnomon Workshop

329 posts

The Gnomon Workshop, the industry leader in professional training for artists in the entertainment industry.

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  Aug 02, 2021

Animating Creature Walk Cycles in Maya

There are basic principles involved in creating a solid walk cycle for production...

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  Jul 25, 2021

Creating an Original 3D Creature Concept: Viper Dragon

Creating original creature designs using characteristics from real-world animals adds a dash of...

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  Jul 15, 2021

Photorealistic Character Look Dev in Maya & Arnold

Whether it’s in movies, TV shows, music videos, or video games, digital...

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  Jun 24, 2021

Environment Design for Virtual Production in Unreal Engine 4

Virtual production is an emerging filmmaking method that uses real-time rendering to combine...

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  Jun 20, 2021

Gaea Essentials: Create Realistic Procedural Environments

Procedurally generated terrains that can be art-directed — or even combined with real-world satellite...

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  Jun 10, 2021

Creating Sci-Fi Keyframe Concept Art

When you’re tasked with creating keyframe concept art for the art department...

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  Jun 07, 2021

Procedural Shading Techniques for Houdini & Arnold

Learn to create photorealistic procedural shaders with Arnold and take advantage of the...

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  May 27, 2021

Creating Beatboards for Pre-Production

Storyboard artists will often have to pitch a project before pre-production can even...

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  May 20, 2021

Material Texturing for Production in Mari & Maya

This comprehensive material texturing workshop teaches industry-proven techniques tried and tested on feature...

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  May 13, 2021

Master Rigging & Python Scripting in Maya

Automating different rigging setups is an essential part of the production pipeline at...

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  May 06, 2021

Creating Stylized Facial Rigs for Production in Maya

Facial rigging is one of the most sought-after talents in the animation industry....

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  Apr 29, 2021

Introduction to Creature Design: Volume 2

Senior Character and Creature Concept Artist Kyle Brown returns with Volume 2 of...

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