Apr 29, 2021
Senior Character and Creature Concept Artist Kyle Brown returns with Volume 2 of...
Apr 20, 2021
The face is one of the most complex areas of the human body,...
Apr 14, 2021
Learn how to translate a 2D stylized concept into a 3D character with...
Mar 30, 2021
Learn the core concepts of character rigging in Maya and how to build...
Mar 11, 2021
Strengthen your understanding of look development and explore the core differences between real-world...
Feb 25, 2021
Optimization for Games: Settings, Materials, Textures & Commands As important as it is...
Feb 18, 2021
Interface, Tools, Tips & Techniques With Dave Neale Take your digital painting to...
Feb 03, 2021
When it comes to rigging, a jaw rig can get complicated very quickly....
Jan 27, 2021
Learn how to make photorealistic, production-ready props with this complete modeling and shading...
Jan 20, 2021
Learn to efficiently groom characters and creatures in Houdini using advanced techniques by...
Jan 12, 2021
Blockbuster creatures and monsters all start somewhere: With a sketch. Senior Character and...
Dec 28, 2020
Creating a large ocean simulation doesn’t need to be daunting. This 3....