Nov 17, 2022
A key to being a successful concept artist is the ability to express a believable and unique design clearly. Explore the various ways you can think about vehicle designs to ensure arriving at a distinctive and creative end product....
Nov 10, 2022
Learn how to use ZBrush’s ZModeler as efficiently as possible in this new workshop by Daniel Zeni. During 6 years of experience working in film, games, and consumer products, using ZBrush to bring characters to life, Daniel found that ZModeler revolutionized his workflow....
Nov 03, 2022
This comprehensive workshop series by industry veteran Terryl Whitlatch focuses on the anatomy and paleontology of real elephants and their prehistoric relatives....
Oct 27, 2022
Learn how to sculpt a realistic human skull with this comprehensive workshop by Principal Character Artist John William Crossland....
Oct 20, 2022
Discover how to create creature fur from scratch in Maya using XGen and Arnold with Creature FX Artist Bruno Tornisielo. This 2.5-hour workshop details Bruno’s process for crafting believable hair and fur, starting with a simple sphere to demonstrate XGen's fundamental tools and principles....
Oct 13, 2022
Learn how to create a believable 3D aircraft concept from initial sketch to final render using Photoshop, Blender, and 3D-Coat. Nikolai Razuev, a Senior Concept Artist at DNEG....
Oct 06, 2022
Discover the process of creating a stylized game character model and rendering a professional portfolio piece. Senior Character Artist, Kat Unsworth, details her entire workflow, from the initial design of the character model through every stage of its production....
Sep 28, 2022
This advanced 2-hour workshop covers the Unreal Engine 5 lighting workflows that Naughty Dog Lighting Artist, Ted Mebratu, uses to achieve cinematic results....
Sep 21, 2022
In this 3.5-hour workshop, Dominique Buttiens teaches modern texturing techniques inside Unreal Engine 5 and demonstrates how to create shaders with speed, quality, and efficiency....
Sep 14, 2022
In this 4-hour workshop, J.P. explores, discusses, and demonstrates how to design an enemy/boss creature design, from ideation sketch through to the finished concept design using Photoshop....
Sep 08, 2022
Learn Blender for concept art with this 4.5-hour workshop designed to help you accelerate the detailing process of environment concepts using 3D assets....
Sep 01, 2022
In the third and final volume of Eric Keller’s Introduction to Maya 2023, you’ll learn all the fundamental concepts of shading, lighting, cameras, and rendering, focusing on using the Arnold render plug-in and associated interfaces....