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  293 posts

Learn more about our latest video tutorials added to The Gnomon Workshop library here and discover the artists who created them. All of these workshops are ready for you to watch immediately!

  Apr 12, 2022

Acting for Animators: Become Your Character

The ultimate goal for any animator is to create believable characters. Acting for...

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  Mar 29, 2022

Creature Modeling With ZBrush & Marmoset Toolbag

Eric Keller demonstrates how to accurately model a unique species of Mantis using...

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  Mar 08, 2022

Storyboarding Techniques: Creating a Polished Animatic

Learn how to turn your rough storyboard sequences into fully colored animated videos...

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  Feb 15, 2022

Creating High-Resolution Custom Trees Using SpeedTree

Discover how to generate complex-looking trees using SpeedTree and Houdini, with this intermediate-level...

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  Feb 01, 2022

CREATIVITY: Creature & World Design

Following on from CREATIVITY: Story & Character Development With Iain McCaig, Iain continues...

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  Jan 25, 2022

CREATIVITY: Story & Character Development

What exactly is Creativity? Where do people get creative ideas from, and how...

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  Jan 19, 2022

Discover The Top 21 Gnomon Workshops of 2021

Our hardworking subscribers have racked up thousands upon thousands of hours of learning...

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  Jan 18, 2022

Creating an FX Production Shot in Houdini

Follow along as FX Supervisor, Simon Littlejohn, creates a series of effects using...

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  Jan 11, 2022

Superhero Concept Design for Film & TV

Learn how to create professional-quality superhero concept art for film and TV with...

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  Dec 21, 2021

Creating Complex Vegetation & Foliage for Games

Let Peyton Varney, Environment Texture Artist at Naughty Dog, guide you through the...

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  Dec 14, 2021

Cinematic Production Techniques Using the Unreal Engine Sequencer

If you’re looking to create production-ready cinematics utilizing the power of the...

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  Dec 07, 2021

Controlled Building Demolition FX in Houdini

Discover how to create an art-directable destruction scene in Houdini with this 5-hour...

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