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release archive

Concept Design Workflow Vol 1: Composition Sketching

The Gnomon Workshop is pleased to announce the release of “Concept Design Workflow Vol 1: Composition Sketching” In this lecture and demonstration, Aaron shares a number of rapid sketching techniques for use in any production environment. Beginning with a 'blank canvas' in Adobe Photoshop, Aaron demonstrates the creative process behind designing for an ultimately collaborative effort, the purposes of different types of sketches, and finally the importance of painting value studies and color keys in a quick and effective manner. 

release archive

Matte Painting Techniques for Concept Design

The Gnomon Workshop is pleased to announce the release of “Matte Painting Techniques for Concept Design” with Francesco Corvino.

 

In this lecture, Francesco shares his process for designing environments and his photo-real approach to Concept Design for the film industry.

release archive

Advanced 3D Matte Painting Techniques with Garrett Fry

The Gnomon Workshop is pleased to announce the release of Advanced 3D Matte Painting Techniques with Garret Fry.

 

In this lecture, Garrett demonstrates the entire process of how to create a 3D matte painted and projected environment, including modeling, texturing, lighting, rendering, painting, projecting and compositing.

release archive

The Making of Totem - 3D World Cover, with Alex Alvarez

The Gnomon Workshop is pleased to announce the release of The Making of ‘Totem’.

 

In this lecture, Alex shares his workflow and techniques for creating a commissioned 3D illustration for the cover of 3D World magazine. Over six hours of lecture, Alex delves into all aspects of how the image was created.

release archive

Creating Realistic Skin with ZBrush and Keyshot

The Gnomon Workshop is pleased to announce the release of our first title with Blizzard character artist Dominic Qwek! Titled “Realistic Skin with ZBrush and Keyshot”.

release archive

Sculpting a Stylized Character with David Meng

 

The Gnomon Workshop welcomes back creature designer David Meng for his second full length sculpture lecture. In Sculpting a Stylized Character David once again puts his amazing design and sculpting skills on display for you, bringing to life his take on the beloved orangutan