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Sci-Fi Costume Design in ZBrush

with Luca Nemolato


In this lecture, Luca Nemolato shares his creative pipeline for the design of a futuristic sci-fi costume. Using the myriad techniques and software that he has learned during his career, Luca begins his concept in ZBrush, showing the power of designing in 3D and developing the idea while sculpting. This exercise teaches you to imagine your concepts in three dimensions from the start, making your workflow quicker and more efficient. Luca then poses the model as another phase of the design process, while still further developing the design. From there, the lecture focuses on how to present your 3D model to a client with basic rendering in Keyshot. Luca shares all of his realistic rendering techniques for the realization of the final concept. He then jumps into Photoshop where the final magic happens. All of the Keyshot renders get composited with Luca’s various tricks and tips, giving you the tools and techniques to realize your next costume design. This lecture covers a pipeline that includes sculpting and posing in ZBrush, Rendering in Keyshot, presenting your 3D model to a client and creating the final realistic concept art using Photoshop.

Duration: 4h 46m

Format: HD 1920x1080

Luca Nemolato

Senior Concept Artist

Luca Nemolato is an Italian Concept Artist working for film, television, video games, and commercials. He’s worked professionally in both Italy and in the US, where he is also a member of the Art Director’s Guild, the Costume Designers Guild, and the Animation Guild. 

Luca started his education in Italy where he studied fine art, specializing in painting and sculpting. He graduated in 2010 and then continued his education in the US when he moved to Los Angeles to study with some of the best concept artists in the industry, including Jerad Marantz and Aaron Sims. He has since made a name for himself working on such projects as The Shape of Water, Jungle Cruise, Black Adam, HBO’s Westworld, the Middle-earth: Shadow of War video game, and many other world-renowned credits.

  • "Luca's design sense is superb. It is incredible to see how much his work has been mastered at such a young age. His self-discipline and passion for design made who he is right now. In few years from now, Luca's creature will be in every film that you enjoyed. "

    - Joshua Min
    Concept Artist

  • "Luca has always impressed me with his unique style in concept design. In his time at the Aaron Sims Company, I was consistently captivated by his designs and his exceedingly wide range of skills. He brought a distinct perspective to each project, and it was a pleasure to have him on our team. Luca is an adroit artist, and I look forward in seeing where his talent takes him. "

    - Aaron Sims
    Aaron Sims Company

  • Luca embodies not only a mind for design but also works out the function of how everything works . . . His design sense is simple, bold, and graphic.

    - Constantine Sekeris
    Creature/Character Concept Artist/Designer

  • Luca Nemolato is one of the best! I first met Luca when he took my Creature Design class at Gnomon School several years ago, and he was already pretty damn good. I’ve watched him grow into an incredible and highly in-demand artist and designer. He’s also one of my favorite coworkers! He’s a constant professional and generous collaborator. Can’t wait to see what he does next!

    - Jerad S Marantz
    Creature/Character Concept Artist/Designer