The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
In this lecture, Creature Designer David Meng guides you through his process of designing and sculpting a stylized character maquette. Beginning with the armature assembly and block out, he demonstrates his method for building up a rigid, yet still flexible, base onto which he will build up his sculpture. At this stage, he begins to add clay to begin defining the forms of his "stylized" orangutan character, all the while narrating specific anatomical and creative choices he makes as he builds up the forms. He then moves in with tools to begin fine tuning the sculpture, creating folds and refining forms before moving into the detailing phase. In this phase, he demonstrates how to sculpt skin wrinkles and pores, as well as how to handle long fur on a character. When finished, David creates a highly believable, yet stylized interpretation of an orangutan.
Duration: 150 minutes
Format: HD 1280x720
David Meng graduated from the University of Michigan, Ann Arbor in 2000, with a Bachelors Degree in Fine Art, and took Dick Smith's Advanced Professional Make-up Course shortly after. Interested in bizarre, funny and grotesque things from a young age, David had a natural leaning towards working as a creature/character designer in the film industry. David started his career working as a designer/sculptor for various effects houses in LA. In 2004 he was invited to join Weta Workshop in New Zealand, just in time to work on King Kong and The Chronicles of Narnia. He spent the next few years working on many of Weta's other projects, most notably District 9. On District 9, David served as Lead Creature Designer for the movie's Prawns. Other films David has worked on include: Alien Vs. Predator, Black Sheep, Under The Mountain, and The Hobbit. Most recently David worked as part of the concept team that designed the Kaijus for Pacific Rim. His main contribution to the film was the design of the Leatherback Kaiju. David's work has been published in various art-of books and been exhibited at both CoproGallery and The Hive, as well as the Dowse gallery in New Zealand, and also in Shanghai. His work has been included in the internationally renowned publication Spectrum five times (including this year's upcoming edition), and has so far won two Silver awards and one Gold.
"We have been very fortunate to work with a large number of extraordinary creatives in our career here at Weta Workshop. David Meng is one such person possessing of extraordinary creative talent, conceptual thinking ability and superb draughtsmanship - although at his heart David is a fine art sculptor, inventing unique and dark original characters from his ever abundant mind."
"Don't let David Meng's youthful appearance fool you - I watched him sculpt for two months in NZ and was blown away by his brilliance. Whether it's his flawless technique, his boundless imagination or his commitment to professionalism, this man will teach you everything and more about sculpting. What you hold in your hand is the product of a Master."
"In this industry where it can become easy to borrow from other artists, Dave Meng has the capacity for genuine original concepts and unique designs. I would recommend his tutorials to anyone who wants to learn a fresh take on the craft."
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Gnomon specializes in computer graphics education for careers in the entertainment industry.