The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Ben Erdt is a Character / Creature Designer and Modeler, currently working at Guerrilla Games as a Senior Character Artist. Over the past ten years, his initial interests in creating CG characters as a hobby turned into a serious and passionate endeavor. Ben is comfortable with many styles, loves collaborative projects and enjoys drawing, sculpting, modeling, texturing as well as rendering. After graduating from Vancouver Film School, he started at Guerrilla Games working on Killzone: Shadow Fall as well as Horizon Zero Dawn. His work has been featured on various websites and magazines such as 3D Artist, 3D Creative and 3D World and he continuously tries to improve his skills through constant study and practice.
Ben is probably the most talented hard surface modeler and designer i personally know, he constantly strives for perfection and his understanding of shapes and volumes is eximious. He has not only mastered the artistic side of his craft but also a vast breath of technical knowledge and in spite of this he is still one of the most humble people i know and has no problem asking or providing help to those that need it.
Ben is a total pro. A brilliant concept designer, production artist and teacher. He has a masterful command of the skills required to make awesome creatures and mechs, and the eloquence and passion to distill his broad experience and extensive knowledge into a form that’s effortless to comprehend and retain.
Ben Erdt isn't interested in anything but the most complex, ambitious and indeed impossible tasks. He is an extremely rare, unfiltered artist driven by an absolute passion and uncompromising desire to create art that is both aesthetically beautiful, totally unique and above all; technically believable, if not downright functional. In an industry that is becoming evermore segregated and pigeonholed, Ben stands out in his ability to amalgamate design, modelling and finishing as a consummate perfectionist who toils over what we see on screen, as much as the myriad of pipeline intricacies that so help the many disciplinary teams down the long river of VFX artistry.