The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Wayne Hollingsworth began his career in 2009 after graduating with his masters degree in computer animation and visual effects from Digital Media Arts College. He then went on to pursue his dream in visual effects at MPC. After his stay at MPC he has been currently freelancing making stops at A52, Luma Pictures, Psyop, Digital Domain, Gravity, Zoic Studios, Sony Pictures Imageworks, Blur Studios, and most recently Pixomondo. Having experience working in both the commercial and film industry, he contributes on an educational level teaching a Dynamics coarse at the Gnomon School of Visual Effects. One of his passions is to strengthen the Maya, Houdini and 3dsMax community and continue to contribute to the knowledge base regarding Fluid Dynamics.
"Wayne is one of the rising stars in FX. He figured out fluids quickly and is taking fluids to only where the top Maya FX artist are. He's been one of the leaders in helping new artist get better results online."