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Environment Creation & Look-Dev Techniques with Rasha Shalaby
Full Set Destruction With Timucin Ozger
Mari, ZBrush, Nuke & Houdini Workflow with Sohrab Esfehani
Produce Hero Assets Using SpeedTree & Houdini With Jean-Michel Bihorel
Houdini, Photoshop & Unreal Workflow with Antonio Cappiello
Creating a Sinkhole Sand Effect with David Silberbauer
Icy Cliffs & Rocky Terrain With Rasha Shalaby
Advanced Grooming Techniques with Kristin Farrensteiner
Build Functional Assets With Integrated Fluid Simulations With David Silberbauer
Houdini, Maya & Nuke Workflow with Josh Harrison
Texturing & Shading Using Maya, Substance, Houdini & Redshift With Brent Le Blanc
Procedural Houdini FX Workflow with David Silberbauer
SpeedTree, Substance Painter & Houdini Pipelines with Ciro Cardoso
Houdini, ZBrush & Unreal Engine Workflow with Giovani Magana
Creating a Champagne Pour Simulation with Danny Barnhart
Simulating Oceans, Sea Foam, & Ocean Spray With Danny Barnhart
A Maya, Houdini & Nuke Workflow With Luis Cadavid
Smoke & Fire Simulations With Alasgar Hasanov
From Large Scale Pyro Plumes to Explosions With Alasgar Hasanov
Effects Workflow using Vellum, Particles, Pyro & Flip with Choi Gil Nam
Houdini & Nuke VFX Workflow with Eric Mancha
Look Development for Realistic Surfaces With Wojtek Piwowarczyk
From Tendrils to Slime Trails Using Houdini With Simon Littlejohn
Procedural FX shot techniques with David Silberbauer
Houdini & Nuke Production Workflow with Jon Perez
Houdini & Nuke Workflow for Lighters & Generalists with Andreas Kjær-Jensen
Simulating Fluid Interactions with David Silberbauer
An Environment Generalist Workflow with Jianfeng Li (Allan)
Professional Houdini Workflow with Salah Hussein
Step-by-Step VFX Workflow using Houdini & Natron with Maria Barbadillo
Real-Time Cinematic Workflow using Unreal, Blender & Houdini with Kosuke Iwasaki
Niagara & Substance Designer Workflow With Pawel Margacz
From 2D Concept to Final 3D Asset With Pascal Raimbault
An Efficient & Flexible VFX Pipeline for Games with Keagan Williams
Simulate & Render a VFX Shot using Houdini & Nuke with Miguel Perez Senent
RBD & FLIP Interactions with Stavros Sofianos
Houdini, Arnold & Nuke Workflow with Frederick Vallee
Create a Barrel Explosion using Houdini, Axiom & Nuke with Ganesh Lakshmigandan
Grooming Techniques for Film VFX with Sohrab Esfehani
Production-Level Character FX Workflow with Saravmit Singh
Creating a Desert Car Scene with Alvaro J. Segura
Frame-by-Frame Workflow using ZBrush, Maya & UltraClay with Alexander Lee