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Character Animation Techniques using Maya & Unreal with Taylor Whitsett
Real-Time Cinematic Workflow using Unreal, Blender & Houdini with Kosuke Iwasaki
Beginner’s Guide to Modeling & Animation Workflows with Eric Keller
Maya, ZBrush, Wrap & Photoshop Workflow with Adam Spring
Houdini, Maya & Nuke Workflow with Josh Harrison
ZBrush, Maya, Marvelous Designer & Substance Painter Workflow with Antonio Mossucca
Maya & Marmoset Toolbag Workflow with Madhav Shyam
Character Animation & Interactive Gameplay Workflow with Bill Buckley
FACS Pipeline using Lightroom, Metashape, Wrap, Maya, ZBrush & Photoshop with Adam Spring
Maya, Wrap & ZBrush Character Creation Workflow with Pat Imrie
Rigging Techniques using Maya with Paween Sarachan
Mocap, HumanIK, Retargeting and Animation with Brandon Yates
From Skeleton to Final Creature Sculpt with Aritz Basauri
Soft-Tissue Simulation using Ziva VFX, Maya & Wrap 3D with Madhav Shyam
Modular Rigging Techniques using Python with Nick Miller
Soft Tissue Simulation Using Ziva VFX, Maya & Wrap3D With Madhav Shyam
Create Helper Scripts & a Python Limb Rig With Nick Miller
Master Convincing Character Expressions With Hector Abraham Torres
A Complete Guide to FACS Blendshapes Using Maya & ZBrush With Derrick Sesson
Build a Production-Ready Character Rig With Taylor Whitsett
How To Create a Rebuildable Jaw Rig & Zipper With Arturo Coso
Games Workflow in Maya with Patrick Przybyla
Facial Anatomy and Animation with Ted Lister
Simulating a Warrior Monk’s Robe