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Designing Sci-Fi Props for Film

Photoshop, Fusion, Maya & Substance Painter Workflow with Kris Turvey

Description

In this 3-hour workshop, concept artist Kris Turvey demonstrates his complete workflow for designing and modeling a sci-fi prop for production. Beginning with his mind-mapping process to generate ideas, he explains how to develop concepts quickly with quick sketching in Photoshop. He then demonstrates how simple techniques using the Airbrush and Selection tools can take your ideas to a more advanced presentation stage.


Moving on from Photoshop, Kris takes a selected design into Fusion, showcasing the various parametric 3D modeling techniques he uses to create fabrication-ready 3D models. To complete the workflow, he then demonstrates how to take your final Fusion model into Substance Painter to apply materials and generate final presentation renders efficiently.


Throughout the workshop, Kris shares an in-depth look at his key design principles for designing objects that quickly and effectively communicate their functionality to an audience. By the end of the tutorial, artists will have developed a sound understanding of the professional techniques needed to underpin strong designs and will understand how to develop a solid pipeline for future concept design projects.


Kris’s final Fusion file is included as a downloadable project file with this workshop.


Duration: 3h 23m

Format: HD 1920x1080

Kris Turvey

Freelance Concept Artist

Kris Turvey has worked as a concept artist, art director, and creative director for more than 15 years. He’s worked on major Hollywood movies and high-end TV shows, including Dune: Part Two, Renegade Nell, and Black Doves, as well as projects in games, advertising, events, and more. He serves on the core committee of the British Film Designers Guild and is a member of BAFTA.


Follow Kris’s career on LinkedIn.

  • I have worked on over 35 movies, all on a grand scale by Hollywood standards. As a Prop Master, I am tasked with hiring and collaborating with illustrators to create iconic props for each project. I have worked with the best in Hollywood and believe Kris is as talented as the most sought-after illustrators out there. I was very fortunate to be able to hire him to work with us on Dune: Part Two. Kris's contribution to the look of that film is extensive.

    - Douglas Harlocker
    Prop Master on Dune: Part Two