Digital Production
The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
Entertainment Design
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
Tattooing
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
Software
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.
Instructor GalleriesInstructor InterviewsIn this workshop, Neville Page shares his creative development process, starting with a script and ending with a resolved design and presentation. Neville discusses philosophies regarding creature design and techniques that allow for new ways of seeing. Beginning with 2D approaches, he explores how to use Photobooth to mirror various objects that can be further developed in Photoshop, which allow him to arrive at unique design solutions. That methodology is then further explored using his own 2D sketches which allow for designs that, while spontaneous, follow his predetermined form language. With a 2D design in place, Neville then develops this into a fully realized and rendered 3D design using ZBrush for modeling and detailing, Keyshot for rendering, and Photoshop for the final paintover and presentation. For those interested in learning how one of the industry's leading artists approaches design using the latest tools and techniques, this workshop provides invaluable insights for how to think about solving design problems while working efficiently for the quick turnaround times often expected of a designer in the film industry.
Duration: 200 Minutes
Format: HD 1920x1080
Neville Page was educated at the Art Center College of Design in Pasadena, California. Although his major was product design, he has always gravitated towards entertainment. With the combination of his education and personal interests, Neville has found himself involved with quite a variety of projects from creature design and sculpture to conceptual design and engineering. His clients have included Universal Studios, Warner Bros., 20th Century Fox, Mattel and BMW to name just a few. He has worked on such feature films as Minority Report, Planet of the Apes, X-Men 2 & 3, The Lion, The Witch and The Wardrobe, Superman Returns, James Cameron's Avatar, J.J. Abrams' Cloverfield, Zack Snyder's The Watchmen, Louis Leterrier's The Hulk, and J.J. Abrams' Star Trek. Neville has also taught at the Art Center College of design (Pasadena and Switzerland), Otis College, Gnomon and corporate workshops.
"If a brand new form of life was discovered on Earth, and only one artist could illuminate the masses, it would be Neville Page."